MiscByte.cs

Collection of Miscellaneous Byte Helper Functions

public static class MiscByte
{
 public static byte[] Add(this byte[] left, byte[] right)
        {
            var l1 = left.Length;
            var l2 = right.Length;

            if (l1 > 0 && l2 > 0)
            {
                var ret = new byte[l1 + l2];
                Buffer.BlockCopy(left, 0, ret, 0, l1);
                Buffer.BlockCopy(right, 0, ret, l1, l2);
                return ret;
            }

            if (l1 > 0 && l2 == 0)
                return left;

            if (l2 > 0 && l1 == 0)
                return right;

            return new byte[0];
        }

        public static byte[] XOR(this byte[] left, byte[] right)
        {
            var l1 = left.Length;
            var l2 = right.Length;

            if (l1 != l2)
                throw new Exception("Error: left and right arrays lengths must be equal.");

            var ret = new byte[l1];

            for (var i = 0; i < l1; ++i)
                ret[i] = (byte)((left[i] ^ right[i]) & 0xff);

            return ret;
        }

        public static byte[] OR(this byte[] left, byte[] right)
        {
            var l1 = left.Length;
            var l2 = right.Length;

            if (l1 != l2)
                throw new Exception("Error: left and right arrays lengths must be equal.");

            var ret = new byte[l1];

            for (var i = 0; i < l1; ++i)
                ret[i] = (byte)((left[i] | right[i]) & 0xff);

            return ret;
        }

        public static byte[] AND(this byte[] left, byte[] right)
        {
            var l1 = left.Length;
            var l2 = right.Length;

            if (l1 != l2)
                throw new Exception("Error: left and right arrays lengths must be equal.");

            var ret = new byte[l1];

            for (var i = 0; i < l1; ++i)
                ret[i] = (byte)(left[i] & right[i] & 0xff);

            return ret;
        }

        public static byte[] NOT(this byte[] left)
        {
            var l1 = left.Length;
            var ret = new byte[l1];

            for (var i = 0; i < l1; ++i)
                ret[i] = (byte)((ushort)~left[i] & 0xff);

            return ret;
        }

        [SecuritySafeCritical]
        public static unsafe byte[] Clone(this byte[] a1)
        {
            if (a1 == null)
                return null;

            var a2 = new byte[a1.Length];

            fixed (byte* p1 = a1, p2 = a2)
            {
                var Len = a1.Length;
                byte* x1 = p1, x2 = p2;

                while (Len > 7)
                {
                    *(long*)x2 = *(long*)x1;
                    x1 += 8;
                    x2 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 6:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 5:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *x2 = *x1;
                        break;
                    case 4:
                        *(int*)x2 = *(int*)x1;
                        break;
                    case 3:
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 2:
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 1:
                        *x2 = *x1;
                        break;
                }

                return a2;
            }
        }

        [SecuritySafeCritical]
        public static unsafe bool Copy(this byte[] a1, int aindex, byte[] a2, int bindex, int length)
        {
            if (a1 == null || a2 == null)
                return false;

            fixed (byte* p1 = a1, p2 = a2)
            {
                var Len = length;
                byte* x1 = p1 + aindex, x2 = p2 + bindex;

                while (Len > 7)
                {
                    *(long*)x2 = *(long*)x1;
                    x1 += 8;
                    x2 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 6:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 5:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *x2 = *x1;
                        break;
                    case 4:
                        *(int*)x2 = *(int*)x1;
                        break;
                    case 3:
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 2:
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 1:
                        *x2 = *x1;
                        break;
                }

                return true;
            }
        }
        
        [SecuritySafeCritical]
        public static unsafe byte[] SubByte(this byte[] a1, int aindex, int length)
        {
            if (a1 == null)
                return null;

            if (aindex + length > a1.Length)
                throw new Exception("Error: SubByte - index + length exceed source array length.");

            var a2 = new byte[length];

            fixed (byte* p1 = a1, p2 = a2)
            {
                var Len = length;
                byte* x1 = p1 + aindex, x2 = p2;

                while (Len > 7)
                {
                    *(long*)x2 = *(long*)x1;
                    x1 += 8;
                    x2 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 6:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 5:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *x2 = *x1;
                        break;
                    case 4:
                        *(int*)x2 = *(int*)x1;
                        break;
                    case 3:
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 2:
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 1:
                        *x2 = *x1;
                        break;
                }

                return a2;
            }
        }

       [SecuritySafeCritical]
        public static byte[] CloneTo(this byte[] a1)
        {
            var a1l = a1.Length;
            var copy = new byte[a1l];
            a1.Copy(copy);
            return copy;
        }

        [SecuritySafeCritical]
        public static unsafe bool Copy(this byte[] a1, byte[] a2)
        {
            if (a1 == null || a2 == null || a1.Length != a2.Length)
                return false;

            fixed (byte* p1 = a1, p2 = a2)
            {
                var Len = a1.Length;
                byte* x1 = p1, x2 = p2;

                while (Len > 7)
                {
                    *(long*)x2 = *(long*)x1;
                    x1 += 8;
                    x2 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 6:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 5:
                        *(int*)x2 = *(int*)x1;
                        x1 += 4;
                        x2 += 4;
                        *x2 = *x1;
                        break;
                    case 4:
                        *(int*)x2 = *(int*)x1;
                        break;
                    case 3:
                        *(short*)x2 = *(short*)x1;
                        x1 += 2;
                        x2 += 2;
                        *x2 = *x1;
                        break;
                    case 2:
                        *(short*)x2 = *(short*)x1;
                        break;
                    case 1:
                        *x2 = *x1;
                        break;
                }

                return true;
            }
        }

        public static bool Compare(this short[] a1, short[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this byte[] a1, short[] a2)
        {
            var b2 = a2.GetBytes();

            return a1.Compare(b2);
        }

        public static bool Compare(this ushort[] a1, ushort[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this int[] a1, int[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this uint[] a1, uint[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this long[] a1, long[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this ulong[] a1, ulong[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this double[] a1, double[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        public static bool Compare(this float[] a1, float[] a2)
        {
            var b1 = a1.GetBytes();
            var b2 = a2.GetBytes();

            return b1.Compare(b2);
        }

        [SecuritySafeCritical]
        public static unsafe bool Compare(this byte[] a1, byte[] a2)
        {
            if (a1 == null && a2 == null)
                return true;

            if (a1 == null || a2 == null || a1.Length != a2.Length)
                return false;

            fixed (byte* p1 = a1, p2 = a2)
            {
                var Len = a1.Length;
                byte* x1 = p1, x2 = p2;

                while (Len > 7)
                {
                    if (*(long*)x2 != *(long*)x1)
                        return false;
                    x1 += 8;
                    x2 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        if (*(int*)x2 != *(int*)x1)
                            return false;
                        x1 += 4;
                        x2 += 4;
                        if (*(short*)x2 != *(short*)x1)
                            return false;
                        x1 += 2;
                        x2 += 2;
                        if (*x2 != *x1)
                            return false;
                        break;
                    case 6:
                        if (*(int*)x2 != *(int*)x1)
                            return false;
                        x1 += 4;
                        x2 += 4;
                        if (*(short*)x2 != *(short*)x1)
                            return false;
                        break;
                    case 5:
                        if (*(int*)x2 != *(int*)x1)
                            return false;
                        x1 += 4;
                        x2 += 4;
                        if (*x2 != *x1)
                            return false;
                        break;
                    case 4:
                        if (*(int*)x2 != *(int*)x1)
                            return false;
                        break;
                    case 3:
                        if (*(short*)x2 != *(short*)x1)
                            return false;
                        x1 += 2;
                        x2 += 2;
                        if (*x2 != *x1)
                            return false;
                        break;
                    case 2:
                        if (*(short*)x2 != *(short*)x1)
                            return false;
                        break;
                    case 1:
                        if (*x2 != *x1)
                            return false;
                        break;
                }

                return true;
            }
        }

        [SecuritySafeCritical]
        public static unsafe bool Fill(this byte[] a1, byte b1)
        {
            if (a1 == null)
                return false;

            byte[] fbl = { b1, b1, b1, b1, b1, b1, b1, b1 };
            byte[] fbi = { b1, b1, b1, b1 };
            byte[] fbs = { b1, b1 };
            byte[] fbb = { b1 };

            fixed (byte* p1 = a1, p8 = fbl, p4 = fbi, p2 = fbs, p0 = fbb)
            {
                var Len = a1.Length;
                var x1 = p1;

                while (Len > 7)
                {
                    *(long*)x1 = *(long*)p8;
                    x1 += 8;
                    Len -= 8;
                }

                switch (Len % 8)
                {
                    case 0:
                        break;
                    case 7:
                        *(int*)x1 = *(int*)p4;
                        x1 += 4;
                        *(short*)x1 = *(short*)p2;
                        x1 += 2;
                        *x1 = *p0;
                        break;
                    case 6:
                        *(int*)x1 = *(int*)p4;
                        x1 += 4;
                        *(short*)x1 = *(short*)p2;
                        break;
                    case 5:
                        *(int*)x1 = *(int*)p4;
                        x1 += 4;
                        *x1 = *p0;
                        break;
                    case 4:
                        *(int*)x1 = *(int*)p4;
                        break;
                    case 3:
                        *(short*)x1 = *(short*)p2;
                        x1 += 2;
                        *x1 = *p0;
                        break;
                    case 2:
                        *(short*)x1 = *(short*)p2;
                        break;
                    case 1:
                        *x1 = *p0;
                        break;
                }

                return true;
            }
        }

        [SecuritySafeCritical]
        public static unsafe bool Fill(this int[] a1, int i1)
        {
            if (a1 == null)
                return false;

            int[] fbl = { i1, i1 };
            int[] fbi = { i1 };

            fixed (int* p1 = a1, p8 = fbl, p4 = fbi)
            {
                var Len = a1.Length;
                var x1 = p1;

                while (Len > 1)
                {
                    *(long*)x1 = *(long*)p8;
                    x1 += 2;
                    Len -= 2;
                }

                if (Len == 1)
                    *x1 = *p4;

                return true;
            }
        }

        [SecuritySafeCritical]
        public static unsafe bool Fill(this long[] a1, long i1)
        {
            if (a1 == null)
                return false;

            long[] fbi = { i1 };

            fixed (long* p1 = a1, p = fbi)
            {
                var Len = a1.Length;
                var x1 = p1;

                while (Len > 1)
                {
                    *x1 = *p;
                    x1 += 1;
                    Len -= 1;
                }

                return true;
            }
        }

        [SecuritySafeCritical]
        public static unsafe bool Fill(this ulong[] a1, ulong i1)
        {
            if (a1 == null)
                return false;

            ulong[] fbi = { i1 };

            fixed (ulong* p1 = a1, p = fbi)
            {
                var Len = a1.Length;
                var x1 = p1;

                while (Len > 1)
                {
                    *x1 = *p;
                    x1 += 1;
                    Len -= 1;
                }

                return true;
            }
        }
}