C# Boyer Moore Generic Search Algorithm
Updated: March 13, 2022
using System; using System.Collections.Generic; public class BoyerMooreGeneric<T> { private readonly IEqualityComparer<T> _comparer; private Dictionary<T, int> _jumpTable; private T[] _pattern; private int _patternLength; public BoyerMooreGeneric() { _comparer = EqualityComparer<T>.Default; } public BoyerMooreGeneric(T[] pattern) { _comparer = EqualityComparer<T>.Default; SetPattern(pattern); } public BoyerMooreGeneric(T[] pattern, IEqualityComparer<T> comparer) { if (comparer == null) _comparer = EqualityComparer<T>.Default; else _comparer = comparer; SetPattern(pattern); } public BoyerMooreGeneric(IEqualityComparer<T> comparer) { if (comparer == null) _comparer = EqualityComparer<T>.Default; else _comparer = comparer; } public void SetPattern(T[] pattern) { _pattern = pattern; _jumpTable = new Dictionary<T, int>(); _patternLength = _pattern.Length; for (var index = 0; index < _patternLength - 1; index++) _jumpTable[_pattern[index]] = _patternLength - index - 1; } public int Search(T[] searchArray, int startIndex = 0) { if (_pattern == null) throw new Exception("Pattern has not been set."); if (_patternLength > searchArray.Length) throw new Exception("Search Pattern length exceeds search array length."); var scArr = searchArray.SubArray(startIndex, searchArray.Length - startIndex); var index = startIndex; var limit = searchArray.Length - _patternLength; var patternLengthMinusOne = _patternLength - 1; var Moves = 0; var a0 = 0; var b0 = 0; while (index <= limit) { var j = patternLengthMinusOne; while (j >= 0 && _comparer.Equals(_pattern[j], scArr[index + j])) j--; if (j < 0) return index; if (_jumpTable.TryGetValue(scArr[index + j], out var j0)) { index += j0; a0++; } else { index += _patternLength; b0++; } Moves++; } return -1; } public List<int> SearchAll(T[] searchArray, int startIndex = 0) { if (searchArray == null) throw new Exception("Search array has not been set."); if (_pattern == null) throw new Exception("Pattern has not been set."); var scArr = searchArray.SubArray(startIndex, searchArray.Length - startIndex); var scLen = searchArray.Length; if (_patternLength > scArr.Length) throw new Exception("Search Pattern length exceeds search array length."); var index = 0; var lst = new List<int>(); while (index <= scLen - _patternLength) { var j = _patternLength - 1; while (j >= 0 && _comparer.Equals(_pattern[j], scArr[index + j])) j--; if (j < 0) lst.Add(index); if (_jumpTable.TryGetValue(scArr[index + j], out var j0)) index += j0; else index += _patternLength; } return lst; } public int SuperSearch(T[] searchArray, int nth, int start = 0) { var e = start; var c = 0; do { e = Search(searchArray, e); if (e == -1) return -1; c++; e++; } while (c < nth); return e - 1; } public IEnumerable<(T[] partialPattern, int idx)> SearchPartialAll(T[] pattern, T[] searchArray, int MinimumSearchLength = 3) { SetPattern(pattern); var len = searchArray.Length; var lst = new List<(T[] partialPattern, int idx)>(); if (len < MinimumSearchLength) throw new Exception("Search Pattern less than minimum search length."); var offset = 0; var wl = MinimumSearchLength; var pDic = new Dictionary<int, int>(); int ol = 0, il = 0; do { ol++; var tpat = new T[wl]; Array.Copy(searchArray, offset, tpat, 0, wl); SetPattern(tpat); var idxl = SearchAll(searchArray); if (idxl.Count > 0) foreach (var idx in idxl) lst.Add((tpat, idx)); if (pDic.ContainsKey(wl)) pDic[wl] += idxl.Count; else pDic.Add(wl, idxl.Count); if (offset + wl >= len) { il++; if (pDic.ContainsKey(wl)) if (pDic[wl] == 0) { pDic.Remove(wl); break; } offset = 0; ol = 0; wl++; continue; } offset++; } while (wl != len + 1); return lst; } }